Ⅰ. New Gameplay: Capital Control
Located at the center of the Field Map, the Capital symbolizes supreme power. After the new server launch, alliances can start battling with each other to seize control of the Capital and rule the state. The Chief of Alliance that takes over the city will become President, who can bestow upon all commanders Captain and other negative titles.
Unique Mechanics:
1. Blacklands: The Capital is surrounded by barren black lands, where monsters and mines cannot be spawned, alliance structures cannot be built, war protection cannot be on, and troop march speed drops intensively.
2. Capital Turrets: there are four turrets respectively in the east, west, south, and north of the Capital. While taking over a turret for the first time, one must rally units to defeat all zombies inside it. A controlled turret will open fire every once in a while toward enemy troops in the Capital to injure them.
3. Rules: Every commander can join the fight to control the Capital and one turret only at the same time. You can rally your own troops or start the attack by yourself.
4. Rankings: Conquest Points can be earned by killing/injuring enemies, claiming first skills, and extending control time in Capital/Turret Control. Special rewards will be sent based on the rankings of points earned.
5. Hall of Fame: After the event ends, the alliance in control of the Capital, the President, and the top 3 commanders on the list will become Hall of Famers and continue to fight for honor.
6. Titles: President can bestow upon other commanders Captain and other negative titles.
Ⅱ. New Field Map Challenge: Zombie Lair
In Zombie Lair, the multi-player alliance PvE, commanders can build a Commando force to kill the invading zombies and clear the polluted lands.
Descriptions:
1. Commanders can build Commando forces with their alliance members to enter different zombie lairs. Each lair allows for multiple forces to enter at the same time. (One alliance can only have one force.) Rewards will be sent based on the final rankings of all forces.
2. Advanced zombie lairs will spawn regularly every day during the event, with more Commando Stars and better rewards provided.
3. Rewards will be sent to commanders daily based on their current max Commando Star level.
4. Ranking rewards for alliance Commando Stars (counted by adding the max star levels of all members) will be sent after the event ends. If the alliance is changed, the alliance Commando Stars will also be updated.
Ⅲ. Make It through Doomsday: Survival Guide
During this 28-day recurring event, commanders can complete their Daily, Weekly, and Seasonal Tasks to earn points and claim numerous rewards. After unlocking Heartwarming Treasure, you will be able to obtain exclusive benefits and rare items.
Ⅳ. Search for Supplies: Survivor Broadcast
In this daily solo gameplay, commanders can follow the clues provided in Survivor Broadcast to kill monsters, clear RTS stages, collect supplies, rescue other survivors, and unlock more stories and missions. Those who bravely take on challenges will be rewarded with cool supplies (like Hero Fragments & Growth Resources).
Ⅴ. New Expedition: Chapter 5
Brand new challenges are waiting for you. Come to explore and defeat stronger mutants!
Ⅵ. Hero Animation Optimization
1. Added a horse for Austin.
2. Added a soldier behind Sofia.